
Smashy Smashy is a single-screen platformer where the floor is never safe for long. Run and jump across stacks of brick platforms, then slam down from the air to crack the bricks and break your way to the ten treasures hidden on each level. Enemies roam the platforms and will grab treasures and run off with them, so bonk them on the head to make them drop their loot, or smash down on them for big chained scores. Every level is generated fresh and the clock is always ticking. Designed by Rev. Layle and released under the MIT license (github.com/revlayle/smashy-smashy).
Objective Collect 10 treasures on each level before the clock runs out. Controls • Joystick in port 2: Left / Right to run (you can steer in the air too) • Fire: jump (hold for a higher jump) • Down while in the air: smash down • Fire on the title screen: start the game • Run/Stop: pause Tips • One smash cracks a brick, a second smash breaks it. • Land on an enemy to bonk it and make it drop the treasure it is carrying. • Smash down onto enemies to destroy them; several in one dive score 200, 400, 800, 1600 and 3200. • Each new level adds 60 seconds to the clock, but every hit costs you 10 seconds. • Finish a level without destroying any enemy for a 2500-point bonus. Modes • 1 player, endless procedurally generated levels against the clock